Fan-Made P.T. Remake in the Works

Here's a first look at a fan-made version of P.T. running on Unreal Engine 4.

By Chris Morse

P.T. made a lot of waves back in 2014 when it premiered as a playable teaser for an (at the time) upcoming reboot of the Silent Hill series, aptly named Silent Hills. Not only was the demo scary as hell, it also starred Norman Reedus of The Walking Dead fame. The teaser took players through a haunted house in first person and got fans insanely excited for the potential that Kojima was bringing to the series. Sadly, the demo was pulled in April 2015 after the project was cancelled in the wake of Konami's very messy break-up with the brilliant game developer.

The kind of hype this teaser brought was pretty astronomical, considering people were selling their PlayStation 4 consoles that had it installed for a huge profit when it was pulled. Fans were clamoring for P.T. to be released in some form, if for no other reason than to preserve the horror goodness that captured their attention. If that's not enough proof of the fan craze behind this, perhaps the fact that a fan is now re-creating the game in Unreal Engine 4 might do the trick.

Game modder SmoggyChips has been hard at work bringing P.T. back to life and released the above video showing off the progress so far. The project is currently in an alpha state but can be downloaded and played right now in its early access form. We definitely admire the dedication here and look forward to checking it out. On the flip side, it's a shame that a fan creation must serve as a monument ot what could have been if relationships didn't break down between Konami and Hideo Kojima. That reboot could've blown minds around the gaming world if it was ever made, but we'll have to settle for enjoying the teaser a little bit more when the fan version is complete.

Have you tried out this new fan version of P.T. yet? Let us know what you think.

About the Author

Chris Morse

Thanks to his friends and family, Chris grew up surrounded by plenty of horror movies and video games. From self-taught web design as a teenager to a formal education in computer science, he has always had a passion for web technologies and has channeled all of those interests into building this website platform. Chris opted to dive straight into horror with this project and is joined by some of those very same influential friends and family here on the staff. When not programming or gaming, you can find him heading to the midwest to cheer on his favorite football team, the Green Bay Packers. Go Pack Go!

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