Gamescom Gameplay for Maneater is Pure Jaws-Style Carnage

Sink your teeth into twelve minutes of footage from the upcoming title.

By L.B. Lubomski

At this past week’s Gamescom event, developer Tripwire Interactive (best known for Killing Floor 2) got together with IGN to showcase gameplay from its upcoming open-world killer shark game, Maneater. The roughly twelve-minute video shows what the game will be all about, allowing players to live out their ultimate Jaws fantasy by attacking and eating everything in sight. As your shark consumes more and bigger prey, it will be able to evolve, unlocking new customization abilities and becoming even deadlier.

The Maneater demo shown at Gamescom was quite promising with the coolest part being the varied environments that can be explored. For example, one area consisted of lake littered with dead bodies being weighted down to the bottom. Shortly after entering a sewage pipe in this same lake, the player shark comes face-to-face with a giant alligator! There’s way more on offer in this title than just the ocean with shipwrecks, swamps, and more are all available to explore.

Become a Maneater!

Experience the ultimate power fantasy as the apex predator of the seas - a giant Shark! Terrorize the coastal waterways. Tear swimmers and divers limb from limb, give the humans a reason to fear you!

Maneater is a Single-Player Action RPG, set in the Gulf Coast’s unforgiving waters. Fight to survive in the open ocean, swamps and rivers with danger lurking at every depth. Your only tools are your wits, your jaws, and an uncanny ability to evolve as you feed.

Eat. Explore. Evolve!

Maneater is already available for pre-order on the Epic Games Store for $39.99. It is currently listed as being available sometime in 2019, although a solid release date has not yet been established. What are your thoughts on this open-world shark murder simulator?

About the Author

L.B. Lubomski

Lawrence "L.B." Lubomski is an avid horror movie fan, gamer, musician, historian, and aspiring author. Born and raised in Pittsburgh, Pennsylvania, L.B. was exposed to the works of local filmmaker and godfather of zombie cinema George A. Romero early on. He has since developed a particular fondness for Italian zombie/cannibal and slasher films. This passion for horror extends into other media, from survival horror video games such as Resident Evil to horror-inspired musical artists. In his spare time, L.B. pursues many interests including building his collection of vinyl records, action figures, and vintage video games as well as drumming in various local bands.

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